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Software Engineer, Codex Core Agents

OpenAI

Software Engineer, Codex Core Agents is a still-open role at OpenAI on Jobrow. Location: On-site · San Francisco · California · United States. Listed pay: $230k–$385k. Sourced from the company's public Ashby board. First seen 2 months ago; last confirmed 9 days ago. Apply on the employer ATS — Jobrow is not the employer.

Pay
$230k–$385k
Workplace
On-site
Location
San Francisco · California · United States
First seen
2 months ago
Last seen
9 days ago
Board
Ashby

About this role

About the Team The Codex Core Agent team builds the kernel of Codex.

  • Function: Machine learning
  • Seniority: mid

Location & pay

On-site · San Francisco · California · United States Listed pay on Jobrow: $230k–$385k.

Source

Jobrow reads the public Ashby board for OpenAI. First seen 2 months ago; last seen 9 days ago. We are not the employer — apply only on the company ATS.

Posting

About the Team The Codex Core Agent team builds the kernel of Codex. We own making the agent better, accelerating research, and making those improvements real in production for our users. That means working across the systems that make Codex actually function as an agent in the real world: the production performance envelope around tokens, latency, reliability, cost, and capacity; the core execution loop and interfaces that turn models into useful behavior; the shared infrastructure that enables other teams to build on Codex; and the feedback loops that turn real-world usage into better models and better agent behavior over time. About the Role We’re looking for engineers to build the infrastructure that powers Codex agents in production. This role focuses on the systems that let models safely execute code, interact with tools, complete long-running tasks, and operate reliably and efficiently at scale. You’ll design and operate the infrastructure behind sandboxed execution, orchestration, stateful workflows, app-server and SDK boundaries, and model rollouts. You’ll work at the intersection of distributed systems, developer tooling, and AI, building primitives that make Codex faster, safer, more reliable, and easier for the rest of the organization to build on. What You’ll Do - Design and build execution environments for AI agents, including sandboxing, isolation, and reproducibility. - Develop systems for agent orchestration across multi-step, tool-using workflows. - Build infrastructure for running, testing, and debugging code generated by models. - Create state and memory systems that allow agents to persist context across long-running tasks. - Optimize tokens, latency, reliability, and cost across Codex’s production fleet. - Support model rollouts, capacity planning, and the core tradeoffs between quality, speed, and economics to manage a fleet of frontier agents at scale. - Build shared platform capabilities that unblock product teams, partner teams, and open source Codex. You Might Be a Good Fit If You - Have strong experience in distributed systems or infrastructure engineering. - Have built systems involving containers, sandboxing, or virtualization. - Are comfortable working across backend systems, APIs, and developer tooling. - Care deeply about system reliability, performance, and security. - Enjoy working on ambiguous, zero-to-one problems. - Want to help build the systems that turn model capability into a depe

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