Training - Runtime Foundations Engineer
OpenAI
Training - Runtime Foundations Engineer is a still-open role at OpenAI on Jobrow. Location: Hybrid · San Francisco · California · United States. Listed pay: $266k–$385k. Sourced from the company's public Ashby board. First seen 2 months ago; last confirmed 9 days ago. Apply on the employer ATS — Jobrow is not the employer.
- Pay
- $266k–$385k
- Workplace
- Hybrid
- Location
- San Francisco · California · United States
- First seen
- 2 months ago
- Last seen
- 9 days ago
- Board
- Ashby
About this role
ABOUT THE TEAM Training Runtime designs the core distributed runtime that powers everything from early research experiments to frontier-scale model runs.
- Function: Engineering
- Seniority: mid
- rust
Location & pay
Hybrid · San Francisco · California · United States Listed pay on Jobrow: $266k–$385k.
Source
Jobrow reads the public Ashby board for OpenAI. First seen 2 months ago; last seen 9 days ago. We are not the employer — apply only on the company ATS.
Posting
ABOUT THE TEAM Training Runtime designs the core distributed runtime that powers everything from early research experiments to frontier-scale model runs. We build robust, scalable, high performance components to support our distributed training workloads. Our priorities are to maximize the productivity of our researchers and our hardware, accelerating progress towards AGI. Within Training Runtime, the Runtime Foundations team develops the distributed OS responsible for orchestrating the large numbers of processes that make up modern training workloads and providing all necessary observability and resilience to operate in frontier scale environments. Our runtime sits beneath training frameworks and on top of research infrastructure, ensuring jobs run reliably across massive clusters while maintaining performance, stability, and observability. Success for us is measured by both system reliability and researcher velocity - enabling ideas to scale from experiments to production training runs. ABOUT THE ROLE As a Training Runtime: Runtime Foundations Engineer, you will work on the software that ties thousands of computers together and exposes them as a unified system. This system has to serve individual researchers running multiple parallel experiments, as well as our largest training runs spanning 100’s of thousands and even millions of machines and accelerators. This requires easy to use, introspectable systems that can promote a fast debugging and development cycle, as well as relentless optimization for scale while maintaining stability and performance throughout. You will work primarily in Codex + Rust, building high-performance asynchronous systems with a strong emphasis on performance, correctness, resilience, and scalability. Working at this scale and at the frontier of AI development poses novel challenges. We support many different types of research, and the problems you will be working on are highly ambiguous and require a superb ability to jump into novel domains, understand user problems, and demonstrate both strong design judgment and proficient execution to advance our programs. We’re looking for people who love optimizing an end-to-end platform, understanding high-performance architectures to maximize both local and distributed performance across our supercomputers. We’re looking for engineers excited by the rapid pace of responding to the dynamic and evolving needs of our training runtime and compute stack. This role is based in Sa
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