Lead Product Designer, Enterprise
Perplexity
Lead Product Designer, Enterprise is a still-open role at Perplexity on Jobrow. Location: Hybrid · San Francisco · California · United States. Listed pay: $180k–$300k. Sourced from the company's public Ashby board. First seen 2 months ago; last confirmed 9 days ago. Apply on the employer ATS — Jobrow is not the employer.
- Pay
- $180k–$300k
- Workplace
- Hybrid
- Location
- San Francisco · California · United States
- First seen
- 2 months ago
- Last seen
- 9 days ago
- Board
- Ashby
About this role
Perplexity is looking for a Lead Product Designer to own the design of our enterprise product.
- Function: Design
- Seniority: mid
Location & pay
Hybrid · San Francisco · California · United States Listed pay on Jobrow: $180k–$300k.
Source
Jobrow reads the public Ashby board for Perplexity. First seen 2 months ago; last seen 9 days ago. We are not the employer — apply only on the company ATS.
Posting
Perplexity is looking for a Lead Product Designer to own the design of our enterprise product. You'll design new experiences across enterprise and multiplayer use cases — making software that feels like the future but can be understood and used by anyone in the world today. These surfaces are net-new and, in many cases, unprecedented. You'll be building them 0→1, which means bringing deep knowledge of how enterprise software actually works: organizational and seat management, and deeply nuanced role-based experiences that account for workplace policy, compliance, administrative management, privacy, permissions, and security. You'll ship features that balance well-established UI paradigms with novel applications of AI, working independently and strategically to find both the problems worth solving and the solutions worth shipping. Good design that nobody gets to use is wasted, so you'll optimize for getting great software into customers' hands and learning from real usage. You'll work closely with product, engineering, and the broader design team, and you care about everything it takes to make a product great: product, interaction, brand, growth, copywriting, engineering, and marketing. WHAT YOU'LL DO - Design net-new, 0→1 enterprise surfaces across enterprise and general multiplayer use cases - Design for the realities of enterprise software: organizational management, seat management, admin controls, permissions, privacy, security, and compliance - Craft deeply nuanced role-based experiences that adapt to workplace policy and different levels of access and responsibility - Ship features that balance well-established UI paradigms with novel applications of AI - Make software that feels like the future but can be used and understood by anyone in the world today - Work independently and strategically — finding the problems and the solutions - Own work end-to-end, from 0→1 product design through large-scale optimization - Contribute to process so we're always shipping changes you're proud of, as often as possible - Partner with brand design to ensure the enterprise product is not only useful but memorable WHAT WE'RE LOOKING FOR - Experience designing enterprise, consumer, or prosumer products - Deep knowledge of enterprise software: organizational and seat management, role-based access, admin management, permissions, privacy, security, and compliance - Experience designing non-deterministic tools used by large workplace coh
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